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War thunder vr helicopters atgm12/5/2023 The entire front is essentially an instant kill zone, as even a scratch by APFSDS will cause enough spalling to obliterate both crew members, and it is extremely rare to only lose one. ![]() There are very few areas on this tank that can be hit by a cannon round and survive. 50 calibre, so, if necessary, it can be exposed towards an enemy who still has his HMG working, but it should not be relied on.ĭespite having poor armour, Shturm-S technically can snipe right next to opponents and not be seen or hit because of its low profile. The front is more or less protected from. Since there is no way to know which plane carries what in RB mode, it is better to face enemy aircraft regardless. In the case of a cannon air raid, sides should be presented, as there is a chance the aircraft will focus on engine compartment first, in the case of a rocket raid, front should be presented, as otherwise overpressure damage will destroy the Shturm-S instantly. Artillery is also dangerous, as way too many close misses might ignite the ammo rack or knock out the crew.Īirstrikes are especially lethal to this tank, so much, that the vehicle might as well be without armour. It also can be penetrated by HEAT overpressure, which is terrible. Pretty much every enemy tank in the game will be able to destroy the Shturm-S including rank I anti-air.įrom the side or the roof, within 200 m the crew compartment can be penetrated by 7.62 mm. It should always fight while using cover or distraction of some sort. The side armour of the carrier might as well not exist. It should also be noted that it outranges every helicopter at its battle rating, meaning it can engage them with ease. It can engage targets, both aerial and ground, from insane ranges of up to 7 kilometres and deliver devastating blows. This particular ATGM carrier relies purely on stealth, unlike the IT-1. The 9P149 Shturm-S was introduced in Update 1.89 "Imperial Navy". ![]() The modernised 9P149M version incorporated thermal vision systems, as well as adding the capability to fire the new and improved 9M120 Ataka missile in addition to the 9M114 Shturm (though this ability is added in separate modifications in-game). This made it a highly effective weapon in mostly defensive operations. The 9P149 Shturm-S also had the capability to fire missiles from a concealed position, making it difficult for enemy forces to detect and counter. One of its key features was its ability to engage targets at long ranges, up to 5 kilometres, with high accuracy and precision, which was a significant advantage over other anti-tank systems of its time. It was first introduced in the late 1970s and saw widespread use by the Soviet Union and its allies during the Cold War. The 9P149 Shturm-S was a Soviet Self-Propelled Anti-Tank Guided Missile System designed with the intent of being able to effectively destroy heavily armoured western tanks on the battlefield.
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